-- 定义一个带有 sw_deeper_shadowstone 的特殊房间
AddRoom("SW_AtriumMazeRooms", {
    colour = { r = 0.3, g = 0.2, b = 0.1, a = 0.3 },
    value = WORLD_TILES.FAKE_GROUND,
    tags = { "ForceDisconnected", "Maze", "RoadPoison" },
    internal_type = NODE_INTERNAL_CONNECTION_TYPE.EdgeCentroid,
    contents = {
        countprefabs =
        {
            sw_deeper_shadowstone = 1,
        },
    },
})
